
A Google user
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Boring. You kill stuff in dungeons, made by other players and make your own. Graphics is interesting, reminds me of Men or Vampire. However, unlike that game, here all content is done by players, and it's not even a turn based game(which would make it actually fun), you just click to move\attack\use skills in an extremely autistic way. Play only of you like games with player-driven content and don't mind minimalistic graphics and very slow action, required only tapping screen with one finger.
Trickster Arts
October 15, 2019
Thanks for the review! MONOLISK is inspired by the style of Bastion and the level design of Mario Maker. While we do love a good turn-based game, we opted for more of the RPG action style of Diablo. Shards vary from casual strolls to abyssal hellish invasions, and can differ wildly depending on the creator!

A Google user
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It's...not as good as I hoped. Especially after finishing the first "season" that ended at the end of October. I was hoping that the chest unlock at the end of the season would result in a large amount of loot. I was disappointed when I got 4 cards, two of which I already had. Great, I can break them down for 10 essence a piece. Cool, now I'm slightly closer to crafting something I actually want. It just becomes a grind. This game has the potential to be great, but falls apart.
3 people found this review helpful
Trickster Arts
November 3, 2019
The season rewards cards are all golden and give much more crafting currencies than basic ones

A Google user
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Wow! This game is really cool, you make your own levels and challenge other people's creations, all while collecting new equipment and level ingredients. Four stars because other people are right, the quest refresh rate is not good, lol. This game could also use a story mode or campaign... The best thing would be for the developers to use player created levels, write the story for them, and then reward the players whose levels are chosen :D
3 people found this review helpful