Stick Clash: Battle Simulator

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4,3
396Ā avis
50K+
TƩlƩchargements
Classification du contenu
3Ā ans et plus
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran
Capture d'Ʃcran

ƀ propos de ce jeu

Stick Clash: Battle Simulator Depict units as stylized stick figures with clear, distinct silhouettes. Variations in weapon/equipment (e.g., swords, bows, shields) should be easily discernible.
Clear UI: Design a clean and intuitive user interface with large, touch-friendly buttons and icons. Use clear text and visual cues to convey information.

Gameplay & Mechanics (Visual Representation):
Side-Scrolling Battlefield: The battlefield is presented as a 2D side-scrolling view, allowing players to easily see the progression of the battle.
Unit Deployment: Players deploy stick figure units from their base on the left side of the screen. Units move automatically towards the enemy base on the right.
Resource Management: Resources (e.g., gold, mana) are visually represented by a bar or numerical display at the top or bottom of the screen. Icons indicate resource type.
Unit Types & Abilities:
Different stick figure units have distinct appearances based on their class (e.g., swordsman, archer, mage).
Special abilities are visually represented by particle effects or animations (e.g., a fiery trail for a mage's fireball, a swirling shield for a defensive buff).
Victory/Defeat: Victory is represented by the destruction of the enemy base, accompanied by visual effects like explosions or a celebratory animation. Defeat is shown by the destruction of the player's base, with similar destructive effects.
Upgrade System: Upgrade menus are presented as a grid of icons, displaying unit upgrades, tower enhancements, and resource boosts.
Special Attacks: Special attacks are presented with exaggerated animations and particle effects to emphasize their power.

Overall Feel:
The visual style should be clear and concise, allowing players to easily understand the battlefield and make strategic decisions.
The animations should be smooth and responsive, providing satisfying feedback for player actions.
The overall aesthetic should be engaging and visually appealing, encouraging players to continue playing.
Date de mise Ć  jour
22 apl 2025

SƩcuritƩ des donnƩes

La sécurité, c'est d'abord comprendre comment les développeurs collectent et partagent vos données. Les pratiques concernant leur confidentialité et leur protection peuvent varier selon votre utilisation, votre région et votre âge. Le développeur a fourni ces informations et peut les modifier ultérieurement.
Aucune donnƩe partagƩe avec des tiers
En savoir plus sur la manière dont les développeurs déclarent le partage
Aucune donnƩe collectƩe
En savoir plus sur la manière dont les développeurs déclarent la collecte
Les donnƩes sont chiffrƩes lors de leur transfert
Impossible de supprimer les donnƩes

Notes et avis

4,2
348Ā avis