
A Google user
Colonisation goals are too easy to use upgrades. 10000 cash mission can be completed without any building and even faster that way. Upgrades are limited globally, which makes them kind of useless. And it looks ridiculous. It would be better if you had to buy possibility of upgrades. And have missions which are way harder without them. Still game idea is good for me.
6 people found this review helpful

A Google user
Theme is cool, gameplay idea is amazing, pleasing graphics and much more positive sides, but lootbox system, tight bond with "wait 1h/2h/1d(and counting) for building construction, xome back later or apply paid booster"(same structure upgrades) etc. Generic mobile game. It would be infinetly more addictive, difficult (in positive meaning) and just nice to play, if it would be sandbox-like empire building. Even pvp could fit in that theme.
1 person found this review helpful

Jay Teenaleaguea
It's surprisingly fun. I would always play this game right before bed time. I only have one issue, the exploration costs. The building cost increase, that I can forgive. But the exploration cost going crazy high, I find it nasty. I do like to explore the whole map for every colony however I end up ending a colony task because it's taking too long for me to save money for exploration. Nevertheless, still a good game. Great job
4 people found this review helpful